1. SayPro Nudging and Choice Architecture
- Definition: Structuring choices to guide users towards beneficial behaviours without restricting freedom.
- SayPro Use Case:
- Simplifying registration and course selection processes to encourage enrolment.
- Highlighting “most popular” or “recommended” programs based on user profiles.
- Default options (e.g., auto-enrolling users into orientation or support services).
2.SayPro Loss Aversion
- Definition: People prefer avoiding losses more than acquiring equivalent gains.
- SayPro Use Case:
- Framing messages around what users lose by not using SayPro features (e.g., “Don’t miss out on certification deadlines!”).
- Incentivising continued participation by showing streaks or progress loss if inactive.
3. SayPro Anchoring
- Definition: Initial exposure to a number or fact affects decision-making.
- SayPro Use Case:
- Displaying original vs discounted prices on training packages.
- Comparing average course completion times to influence pacing.
4. SayPro Social Proof
- Definition: Individuals copy behaviours they see others doing.
- SayPro Use Case:
- Showcasing testimonials, usage statistics, or peer endorsements.
- Highlighting community participation metrics (e.g., “5,000 users completed this course last month”).
5. SayPro Commitment and Consistency
- Definition: Once people commit to something publicly, they’re more likely to follow through.
- SayPro Use Case:
- Getting users to set learning goals at signup.
- Encouraging users to share goals or progress with peers.
6. SayPro Hyperbolic Discounting
- Definition: People choose smaller, immediate rewards over larger, delayed ones.
- SayPro Use Case:
- Offering instant badges or feedback after completing modules.
- Structuring learning in micro-chunks to give a sense of achievement.
7. SayPro Scarcity and Urgency
- Definition: Limited-time offers or availability increase perceived value.
- SayPro Use Case:
- Promoting limited-time workshops or registration windows.
- Countdown timers for assignments or feedback windows.
8. SayPro Framing Effects
- Definition: The way choices are presented affects decision-making.
- SayPro Use Case:
- Positively framing user progress (“You’ve completed 75% – almost there!”).
- Using empowering language in UI and notifications to motivate users.
9. SayPro Mental Accounting
- Definition: People treat money differently depending on its source or intended use.
- SayPro Use Case:
- Structuring payment plans that align with educational budgeting (e.g., “Pay weekly”).
- Offering tokens or credits for achievements to be “spent” on perks.
10. SayPro Feedback Loops and Personalisation
- Definition: Tailored feedback increases relevance and motivation.
- SayPro Use Case:
- Providing adaptive dashboards showing learning impact and behavioural trends.
- Customising recommendations based on prior behaviour and goals.
SayPro Outcome in SayPro Research Modelling
- Improved prediction of user drop-off and engagement trends.
- Deeper insight into what drives behaviour change in digital education environments.
- Enhanced segmentation of learners based on behavioural profiles.
- Better evaluation of interventions using A/B testing grounded in behavioural theory.
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